Four majors a year.
Win on any tour, lead your own, or reach the world top sixty, and you are in against the best players alive.
A deep golf career simulator. Manage the career and play the shots.
Out now on iPhone and Android. Wishlist it on Steam to hear the day it lands there.
Create a golfer, a man or a woman, and run the career a week at a time.
Read the course, the field and the odds, then decide how to spend the practice day.
Choose a game plan on the first tee, then play every shot, watch the round, or sim it.
See what the week moved, from the season race to the bank, and decide what to tell the press.
Plan the days around the rounds: how much each part of your game gets, and rest when the legs need it.
Climb the world ranking season by season, earn the card above, and fill the cabinet.
Then the next week, with something new to chase.
Every hole is played from the air, from a Yorkshire moor to the Nevada desert, and every course has eighteen holes, a card and a story of its own.
Holbeck MoorWest Yorkshire · Club Circuit
Inverdon LinksAberdeenshire · Regional Tour
Stenvik LinksHalland · Prospects Tour
Akyar CoastAntalya · Continental Tour
HochgrabSalzburg · Continental Tour
Al QasiraEmirates Coast · Continental Tour
HoshiyamaHokkaido · World Tour
Coyote FlatNevada · World TourStart on the Club Circuit and climb. Twenty cards go up from each of the first three tours every year, and ten from the Continental.
Club CircuitCounty money, and an entry fee you feel
Regional TourThe first tour that pays a living
Prospects TourThe last rung before the real money
Continental TourWin here and the world notices
World TourThe best players alive
And at fifty, the Seniors Tour: old rivals in the same fields again.
Win on any tour, lead your own, or reach the world top sixty, and you are in against the best players alive.
Twelve a side over three days every September, a place earned on the ranking or by the captain's pick.
Stroke play most weeks, then stableford, a match play knockout and pairs weeks as you climb.
Free beta testing on Steam Playtest, in small waves before launch. Testers are chosen from the launch list. What they find shapes what ships.
In development, and playable end to end. Beta wave dates go to the launch list first.
Playable end to end.
The Steam page is live.
Small waves on Steam Playtest.
On desktop and mobile: Steam for PC and Mac, iPhone and Android.
Ideas we're exploring for after launch.
It is already out on iPhone and Android. Steam for PC and Mac follows, with the same career. The price is not set yet. It is already playable end to end, which is why every screenshot here is real, and the launch list hears the date and the price first.
iPhone and Android today. Steam for PC and Mac follows, with the same career.
Our email list for the game. It gets the launch updates: the Steam page, the beta waves, the release date and the launch itself. It is also where beta testers are chosen from. No spam, and one click to leave.
Use the beta form on this page. It puts you on the launch list and tells us you would like to test. The beta runs on Steam Playtest in small waves before launch, and testers are chosen from the launch list, so a place in a wave is not guaranteed. If one reaches you, the invitation comes by email.
Yes. Steam Playtest is free, and access to it cannot be sold. You never pay to test.
No. Steam Playtest is separate from the full game: it installs on its own and has no store reviews of its own, so plan on starting a fresh career at launch. What testers tell us shapes the game that ships.
Yes. You choose man or woman when you create your golfer. A woman's career is played in a world of women, with her own rivals, rankings and rookies, the way the real tours are kept apart. For now the tour names and course yardages are shared with the men's game.
Not with a swing mechanic. One press plays the shot your caddie calls, the club and the number, so a round never asks more of you than you want to give. Open the same control and you choose the club, the shape, the line and how much risk to take, and your golfer plays it according to ability, form, nerve, the lie and the weather.
No. Play every shot, watch the round at 1x, 2x, 4x or 8x, or sim it. A watched round runs itself with the leaderboard and the commentary on screen, and stops at the moments that decide it, a risky line, a cut on the edge, to ask you for the call. Take the clubs back at any point.
No. There is no swing meter and no timing to master. It is decisions, not dexterity: read the hole, choose the club, the shot and the risk, and your golfer does the rest. Knowing golf helps you choose well. Fast fingers do not.
Stroke play most weeks, with a cut after two rounds. Stableford, scored in points. Match play, a sixteen player knockout. Pairs weeks, with fourball and foursomes. And the Nations Cup every September. Match play and pairs weeks come once you reach the Continental Tour.
The one team event in the game: Europe against The World, twelve a side, five sessions and 28 points over three days. You earn a place through the world ranking or a captain's pick. There is no prize money and there are no ranking points, only reputation and the flag.
Thirty-six, from a municipal parkland to heathland, links, desert and mountain courses, spread across the five tours. Each has its own name, card and story, and every hole is played from the air.
The career tells you, before anything is lost. A sponsor who is not getting what they paid for reviews the deal and says what they want and how many starts are left to do it. A slump is named for what it is. A tour card under threat is flagged while there is still a season to fix it. My game shows where your shots are going against the field and what you can change. Nothing is hidden, and nothing is fatal.
Plenty. Read where your game is losing shots, set a training plan, hire a coach and a caddie, buy and fit clubs, sign sponsors, answer the press and choose which events to enter. Every card is signed by hand, and the world remembers every result.
No. It is a premium game you buy once, with no gems, no timers and no loot boxes. The price is not set yet.
No. The tours, courses, golfers, brands and the Nations Cup are all original, so the world can be built around the career rather than around a licence.
No. It is a single player career: you against a world of simulated golfers, every one of them playing a season of their own.
Out now on iPhone and Android. Wishlist it on Steam, and hear the moment it is out.